evoque: (pic#15826661)
klaus hargreeves ([personal profile] evoque) wrote2022-07-22 10:39 am

app ; abrasax

OOC INFORMATION

Player Name: nav
Are you over 18?: yuh
Contact: [plurk.com profile] berezka
Other Characters in Game: peter parker (mcu)

IC INFORMATION

Character Name: Klaus Hargreeves
Canon: Umbrella Academy
Canon Point: episode 10, oblivion; just as he’s about to step on one of the seven stars.
Age: 34
Background: link

Arrival Scenario: Solvunn

Suitability:
Arguably, Klaus Hargreeves' greatest skill is his adaptability, his transformative capabilities for the sake of survival. He’s navigated his entire life in a unique rhythm — somehow both with an honesty that remained true to himself (to his intrinsic personality traits) and with a face of many masks. Life's thrown more than its fair share his way, and he's somehow (57 deaths and counting) been able to roll with the punches. Adjusting and adapting to Abrasax will be no different. He would take to this setting like fish to water — with far more perception than people give him credit for, it will be interesting to see which elements of the setting he gravitates towards, what he will notice or won't. He’d be intrigued enough to get involved with whatever is happening around him — whether it’s because it’s interesting or it’s something that could help people. He’s a rather gullible soul, at times — it’s a weird dichotomy between being gullible enough to be manipulated with marginal ease (Klaus' capacity for trust and second chances is unrivaled) and not actually being so naive as to not be aware of the harsher realities around him. Which I think would put him an interesting position with listening to the authorities, in whatever format they might come. On one hand, he’ll be happy to go along, but there will be limits that might push at his suspicions. He’ll also be very curious to explore the Horizon, the extents of magic and what he can do and learn here, in a completely different environment. It might actually push him to learn, as opposed to repress his capacity for it. Overall, the setting feels like it would lead to interesting character development through all the plot and events that are happening. He'll be easy to involve, given how adaptable and flitting his attentions are. He’ll roll with the punches, he’ll adjust, and maybe (definitely) bring some of his particular chaos along the way.


Powers: ( noted with some modifications + clarifications as previously discussed with mods! )
MEDIUMSHIP - klaus is able to see and communicate with spirits/those who are in the afterlife.(clarification: Klaus would be able to speak with ghosts/spirits but he would not be able to glean any plot-relevant/useful information out of them without specific mod plotting. )
EVOCATION/CHANNELLING - one step further from simply seeing and talking to ghosts is his ability to conjure them. he's shown to be able to make them corporeal and solid for a limited amount of time. there is some sort of implied control there (ie conjuring two spirits to catch his fall, or conjuring a small contingent of soldiers to aid in a fight). he's also seen to be able to be possessed, though will have more control over this now, to some degree. (question: would he be able to do something similar here? conjuring a soul on a rare occasion? )
SPECTROKINESIS - a further element to his conjuring/summoning abilities, klaus is shown to be able to manipulate/destroy spirits.
RETROACTIVE IMMORTALITY - ( will be getting fully nerfed here; are we able to modify this so that non-fatal injuries heal at a faster rate, or would the preference be to nerf it completely, as the former wasn't something that was shown in canon at all?) in canon, while klaus can be hurt, injured and die, he has the ability to self-resurrect after a certain period of time. prior to his being able to control the ability a bit more, it would take him upwards to 1 hour to come back; he was able to do so within minutes now. should his body be destroyed, he was shown to fully come back with a new, uninjured one. any fatal injuries sustained are shown to heal post-resurrection.
COMBAT TRAINING - all of the hargreeves children had gone through reginald's training courses, thus implying his background in in physical and combat training. he also spent nearly a year (stranded in time) in the vietnam war, thus receiving further training in combat (right along with some ptsd).
LOCKPICKING - self-proclaimed professional, klaus seems to be very good at picking locks


PERSONALITY QUESTIONS

Describe an important event in your character's life and how it impacted them.
While there are many, many events in Klaus' life that have left their marks — and he is the type to wear them, to let himself be affected and let the roots of those experiences dig in deep — none have impacted him quite as much as the time his adoptive father (Sir Reginald 'worst father of the century' Hargreeves) had locked him away as a small child in a mausoleum as a teaching moment to force away Klaus's fear of the ghosts he's seeing; to push him to "unlock his potential". Ultimately, this experience — that included sitting in the dark, with mangled apparitions of the dead buried there, having his heart-rate slowed, which in turn led to Klaus's first death — really set the tone for all the other events to come. It felt like a pivotal moment that festered more and more fear towards his abilities, less understanding, and ate away at Klaus's fragile sense of selfworth. He's referred to this event several times throughout seasons as an adult in his thirties, leading to highlight the impact it's carried. Compounded, this, combined with Reginald's consistent mistreatment and callousness, really stands as the cornerstone of Klaus's reckless behaviors and avoidance, left to his own self-destructive devices throughout the years. And only very recently has he started to embrace the extent of his powers (arguably still in a very roundabout and unhealthy way).


Does your character have a moral code, or other set of standards they try to live by?
Yes and no. Klaus is not at all the epitome of morality, too chaotic for a consistent code of conduct — the only consistency to him is, maybe, his unpredictability. He's lied, stolen, faked his way through forming an accidental cult in the 1960s as their prophet. He'll easily manipulate someone if it means getting what he wants, something that assures his survival, or way of being, or getting out of a situation he doesn't want to be in. He has the charisma to make it work — whether out of charm, or out of his eccentricity. He's got some uncanny ability to survive in almost any desperate situation by manipulating the good nature of others (while simultaneously, that will be what he might be manipulated for in return). But he absolutely has a greater emotional intelligence than people give him credit for, and uses it in extremely cunning ways when he really wants to.

But on the flip side — Klaus is also shown to be endlessly forgiving, empathetic to a fault, and entirely accepting of people's differences. He won't go out of his way to physically put anyone in harms way and, despite his self-perception of his cowardice and self-preservation, would ultimately risk himself to help out someone else out if it really came down to it. He rides that odd line between looking out for his own self-interest and caring just a little too strongly.


What quality or qualities do they admire most?
Klaus admires loyalty, steadfastness and honesty. He admires people who aren’t afraid to be themselves. While Klaus's relationship with himself is a complex one, he's arguably always been true to who he is in the small ways that count — that even with all the masks, there's something distinctly him about all that he does and there's likely a lot of admiration and respect towards anyone who does the same.

He also really admires honesty — while ironic in some ways, given his own silver-tongued tendencies, there is something very particular about trust, when it comes to Klaus. He trusts very easily in many contexts, so when someone actually means what they say (and don't backstab, or leave you to die in a kugelblitz), it has a lot of meaning and impact.


Do they have a part of themselves they dislike?
Klaus dislikes himself a lot on the whole. He’s spent his childhood being told he’s weak, worthless and useless — thus festering a lot of self destructive tendencies (some of which had actually led to his deaths). He thinks himself a coward; he thinks he lacks strength and power, because he looks to his siblings and sees all the qualities he doesn't have. And no, none of them are perfect examples of what he would want to be more of, but his perspective is skewed. Where he thinks he is a coward, he'd actually do his best to save someone he cares about. Where he thinks he's weak, he's found ways to harness his powers in moments that mattered. He dislikes who he is in large part because he was sold those definitions, whether or not they were actually true.


What is their sign, and why?
The Fool.; "a sign for adventurers and free spirits"; this encompasses the integral parts of his personality - his adaptable nature, his ability to push forward with the new and unexplored (in spite or alongside all the hardships that come with that), and his streak of recklessness, all which will no doubt be exemplified in his time in Abrasax.

SAMPLES & ARRIVAL

Samples: tdm top-level; 10+ comments.